Pixar USD (Universal Scene Description) Fundamentals Training Course
The Universal Scene Description (USD) is an open-source framework created by Pixar to facilitate the exchange of 3D computer graphics data across various applications. It is engineered for flexibility and extensibility, allowing it to integrate into collaborative environments with interconnected tools, such as NVIDIA Omniverse.
This instructor-led, live training, available either online or onsite, targets design engineers, architects, and developers who aim to utilise Pixar USD to create, construct, and share common 3D scenes or assets while working concurrently from different graphics tools.
Upon completion of this training, participants will be capable of:
- Configuring the necessary development environment to commence the creation of 3D graphics and workflows.
- Comprehending the fundamental composition of USD and applying modifications to enhance 3D assets and scenes.
- Sharing, combining, and transforming multiple assets by utilising the supported USD plugins for third-party applications (Maya, Katana, and Houdini).
Format of the Course
- Interactive lectures and discussions.
- Extensive exercises and practice sessions.
- Hands-on implementation within a live-lab environment.
Course Customization Options
- While this course focuses on USD, other software applications such as Maya, Katana, and Houdini may also be employed. Please confirm if you have specific requirements.
- To request customized training for this course, please contact us to arrange.
Course Outline
Introduction
- Overview of Pixar USD features and components
- Understanding the USD composition
Preparing the Development Environment
- Building and installing dependencies and components
- Setting the environment variables for Python
Authoring USD
- Creating a USD stage
- Creating and editing prims
- Referencing layers
- Converting layers into different USD file formats
- Traversing prims in a stage
- Creating and editing variants
- Applying transformations, animations, layer offsets, and shading
Working with Plugins and Examples
- Modifying variant examples in Katana
- Generating USD assets from Maya
- Modifying USD scenes with Houdini
- Setting up and using Usdview plugin
- Building schema classes
Troubleshooting
Summary and Conclusion
Requirements
- A working knowledge of 3D modeling and production concepts.
- Programming experience with Python.
Audience
- Design Engineers
- Architects
- Developers
Need help picking the right course?
southafrica@nobleprog.co.za or +27 (0)10 005 5793
Pixar USD (Universal Scene Description) Fundamentals Training Course - Enquiry
Testimonials (2)
The practices and the fact that you can share your screen for guidance from the trainer
Ramon Vann Cleff - DOST - Advanced Science and Technology Institute
Course - SolidWorks
Anil was very understanding and explained the course content in detail. With more time the outcome of the course would be better instead of rushing the content, but over all Anil is very familiar with the software CATIA and is a great trainer,
Jaydon - GRI Towers South Africa
Course - Learning CATIA
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