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Duration 28 hours
Course Outline
Concurrency Challenges and Problems
- Hardware platform limitations - hardware threads, pipes, cache coherence
- Basic concepts related to multithreading (correctness of multithreaded programs, liveness, starvation, deadlock, race conditions, atomicity, memory models, Flynn's taxonomy)
- Available C++ mechanisms for implementing multithreading and multiprocessing
- Standard library implementation - elements from C++14 to the present day (C++2a)
- Boost library implementation - differences from the standard library
Processes and Threads
- Multiprocess and multithreaded applications
- Operating system and threads (short overview of available implementations)
- Synchronization mechanisms for processes and threads
- Structural implementation of synchronization
- Specifics of multithreading implementation in object-oriented approaches (role of RAII pattern)
Memory Model in C++
- Objects and memory locations
- Serialization of operations and their enforcement
- Relationships: synchronization, precedence, ordering of operations for atomic actions, release sequences
- Memory barriers
- Atomic operations
Thread Management in C++14 and Newer Standards
- std::thread class and starting threads
- Thread identification
- Joining and detaching threads
- Threads and standard containers
- Exception handling in C++14 threads
Mutual Exclusion and Critical Sections
- Basic principles of mutual exclusion
- Concepts (types) of available blocking objects
- Quick introduction to time handling in C++14 (chrono library)
- std::mutex, std::timed_mutex, std::shared_mutex classes and derivatives
- RAII pattern in lock handling (std::lock_guard, std::unique_lock)
- Deferred and dependent locks (std::lock)
- Lock and thread ownership
- Readers-writers problem
- One-time initialization
- Thread-local (private) memory (std::thread_local)
Thread Synchronization and Locks
- Semaphore operations
- Recursive locks
- Locks with defined lock level
- Decision variables and cooperation with locks
- Implementation of active and passive barriers (Idle Waits, Busy Waits)
- Resuming thread execution
- Inter-thread communication (Actor and CSP models)
Asynchronous Tasks
- Asynchronous events and their handling
- Futures
- Promises
- Packaged tasks
Atomic Types
- Standard atomic types
- Universal atomic flag (std::atomic_flag)
- "std::atomic[T]" class template and its specializations
- Tool functions (free functions) of std::atomic types
Specifics of Multithreaded API Design
- Designing structures using locks - coarse-grained and fine-grained locks
- Concurrency code performance - estimation and measurement techniques
- Data partitioning
- Scalability of solutions
- Error and exception handling in application architecture
Testing and Debugging Multithreaded Applications
- Code reviews for multithreaded operations
- Specifics of testing multithreaded applications
- Unit tests
- Increasing the probability of failure scenarios for testing
- Formal methods for testing multithreaded applications
- Multithreaded application architecture patterns and testing/debugging (overview)
Advanced Thread Management
- Dependent threads (Saga pattern)
- Avoiding data access contention
- Controlled thread stop and interruption
- Interrupting blocking calls
- Interrupt handling
- Task stealing
- Task interruption during application shutdown
Multithreading Design Patterns
- Types and purposes of multithreading patterns
- Scope of pattern application
- Thread Pool
- Active Object pattern
- Thread-Safe Queue
- Producer-Consumer pattern
- Monitor pattern
- Multithreaded safety of GoF patterns
Requirements
- Ability to use software build tools in C++ within a GNU/Linux and/or MS Windows environment
- Knowledge of C++ programming topics (procedural and object-oriented paradigms) at an advanced and upper-intermediate level
- Knowledge of generic code creation topics (templates)
Testimonials (1)
Practical examples