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Course Outline
Introduction
- What is programming and why it merits attention
- History of programming
- Opportunities to automate tasks using software
- The role of the programmer and the computer within an enterprise
- Current programming development and market trends
- Declarative and imperative programming: How or What?
- The Turing machine
- Consolidation, compilation, and "just-in-time" interpretation
Review of logic and Boolean algebra
- Predicates
- Logical statements
- Tautologies
- Boolean algebra
The first program
- Structurally
- Functionally
- Object-oriented
- And other approaches?
Simple types
- String representation
- Integers
- Floating-point numbers
- Booleans
- Null type
- Blank or uninitialized values
- Strong and weak typing
Data structures
- FIFO and FILO concepts
- Stacks
- Queues
- Declaring arrays and lists
- Indexing
- Maps
- Records
- Trees
Operators
- Assignment operators
- Arithmetic operators
- Comparison operators
- Comparison of values across different languages
- Bitwise operators
- Concatenation
- Increment and decrement operators
- Common errors
Program control
- If and if-else instructions
- Goto instructions and discussion of application issues
- The switch statement
- The for loop, for-in
- The while loop, do-while
- ForeEach loop
- Loop termination
Creating reusable code
- Functional Programming
- Object-Oriented Programming
Functional programming paradigms
- What is a function?
- Function versus procedure
- Fundamentals of lambda calculus
- Function arguments
- Returning values
- Functions as arguments
- Anonymous functions
- Closures
- Recursion
Object-oriented programming paradigms
- Representation of real-world entities in philosophy and ontology
- Deciding what constitutes an object versus other types
- Class declaration
- Creating class instances
- Fields: the state of an object
- Methods: the behavior of an object
- Abstraction
- Encapsulation
- Inheritance
- Polymorphism
- Association and aggregation
- Delegation and separation of object relationships
- Modules, packages, and libraries
- API sharing
- System modeling as classes and objects
- Describing and programming relationships between classes
- Programming from a business perspective
Good programming practices
- Pitfalls and common errors
- High-level code in the context of low-level interpretation
- Code optimization
- KISS principle
- DRY principle
- Worse is Better principle
- Separation of abstraction from implementation
- Methods for detecting logic errors in programs
- Code formatting conventions
- Code commenting
- Software metrics
Overview of technologies and languages
- Application areas of these languages
- Key language features
- Development prospects
- Future development directions: algorithmic approaches, code optimization, pattern implementation, design patterns, architectural patterns, and analytical standards
- Reduction of control structures: the use of artificial intelligence and automated decision-making
- Which platform to choose? Individual consultations
35 Hours
Testimonials (5)
The Trainer was very patient with everybody, and was willing to repeat if people did not understand. He made sure everybody understood before he continued
Henry - Vodacom
Course - Introduction to Programming
It has given me a solid foundation to depart into the rabbit hole of programming :)
Andrew Jones - Vodacom
Course - Introduction to Programming
The lecturer had extensive knowledge about the subject matter and was willing to share.
Clive Lloyd - Vodacom
Course - Introduction to Programming
The content was sufficiently detailed in order for me to grasp the fundamentals and concepts, and the delivery was well executed.
Anwar - Vodacom
Course - Introduction to Programming
Patience and pace